About Me
I am Shuai Wang (Jack).
Study Experience
- 2010.09 - 2011.10 : Postdoctoral Fellow in Graphics (State Key Laboratory of CAD&CG), Zhejiang University
- 2005.09 - 2010.07 : Ph. D. in Condensed Matter Physics (Master and Doctor), Chinese Academy of Sciences Institute of Physics
- 1999.09 - 2003.07 : Bachelor of Applied Physics, Shenyang University of Technology
Work Experience
- 2021.05 - Present: Technique Expert for game developing, Yi Sheng
- 2011.11 - 2021.05: CEO of software business department, United Imaging Healthcare Technology Co., Ltd
- 2003.07 - 2005.09: University Teacher, Shenyang University of Technology
Technical Background
- Solid foundation in mathematics and physics
- Unreal Engine 5 Programming
- Unity 3D Programming
- Unity Shader and Effect
- Oculus Quest 2/3 API and MR feature development
- Physics Simulation for Computer Graphic
- SLAM, ROS, OpenCV, OpenGL
- Deep learning, Python, PyTorch
- C++, C#,Linux, Fortran
- PBR workflow DCC tools: 3D Max, Maya, PS, SP, SD, ZBrush, VRED, C4D
- Hand drawing ability
Honors and Awards
- In 2020, Shanghai Young Entrepreneurs Association as a representative of United-imaging
- High-level innovation and entrepreneurship talent in Jiading District in 2016
- Scholarship of Institute of Physics, Chinese Academy of Sciences, 2009
- Three good students of Chinese Academy of Sciences in 2009
- Three good students of Chinese Academy of Sciences in 2008
Work Related Representative Outcomes
- Papers: More than10 papers published in PRB, PRL, IEEE and other international journals
- Patents: 17 domestic and international patents related to medical image processing algorithms. (13 authorized/registered and 4 applied)
- National Projects: Participated in 3 medical imaging projects of the Ministry of Science and Technology and Shanghai Science and Technology Commission
- Lose weight: To satisfy the need of work, I lose weight of 20kg by running and maintained so far
- Obtain the “Game Designer Subject” Certification